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SillyTavern

Pura's Director Preset

Latest Version: 10.6

  • Designed for shorter responses with flexible length
  • Built-in anti-slop, no Chain of Thought required
  • Plug and play, import and go; the regex set is already installed in the preset file
  • All trackers are optional; the regex set renders them, but the preset works fine without
  • Place your reminders and response length in the formatting section or the optional user instructions toggle

Current favourite: GLM 5.1. Next two are Gemini 3.1 Pro Preview and GPT 5.4. I get Opus fatigue far too easily. Don't get me wrong, Opus is great, but for that price point it's not quite justified for RP.

!IMPORTANT!
Set your Post-Processing to None for best results.

10.6

  • Added more prose styling to make the environment livelier - it feels more like a scene you can imagine now rather than just pure functional dialogue and narration.
  • Moved main prompt up again. The GPT solution was simpler… use None post-processing.
  • Gemini dialogue writing should now follow your character card better rather than defaulting to its library of caricatures.

10.5

  • Added more director-esque framing into the main prompt since… you know, that's kind of the point.
  • Rewrote main prompt a bit to use more positive prompting, same with the writefor variables. Hence, now even Cydonia 24B won't write for you.
  • Restructured Main Prompt to be after Chat History. If it doesn't work as well for whatever model you're using, just move it back up to before Formatting.
  • GPT 5.4 should now adhere to main prompt directives better, so now it sounds less robotic and less like GPT trying to roleplay your characters like a bad actor on their first day of acting class.
  • Rewrote HTML Toggle to be more specific into what it can create.
  • Rewrote NSFW On to be what its purpose is - to cause mild NSFW framing
  • Rewrote Gooner Mode to be more hentai-ish.
  • Rewrote Difficulty Increase to be structured better, without contradicting itself.
  • Rewrote GPT Prefill to be stronger.

10.2

  • Finally added the README!
  • Removed the sentence macro, it was messing up some models.
  • Did a bit of rewording to make GLM 4.6 and 4.7 think if you don't have thinking turned off.
  • Rewrote Grounded Prose Rules a bit, it had some extra instructions that weren't really beneficial.
  • Placed the writefor variable back in Formatting, in case you want to turn off Post History Instructions.

10.1

  • Hotfix. A little bit of restructuring of prompts, so it's less of an eyesore.
  • Added an injection under Primary Toggles to 'Force Gemini to Think Less', for Gemini users.

10.0

  • Moved anti-slop into Post-History Instructions.
  • Better anti-echo and anti-repeating your words.
  • Gemini is now less of a horny freak and a jerk.
  • Better GPT 5.4 dialogue, shorter length.

9.5

  • Fixed Gemini's negativity bias by telling it to not rely on caricature.
  • Added something about secrets remaining hidden so characters put in more effort. Specifically this is a Claudism where a smart character keeps immediately guessing the ulterior motive within a message. Allows for more slow burn.
  • Rewrote default genre a bit.
  • Mitigated the "not a question" Claudism which pisses me off so much it's hitting me like a physical blow as I white-knuckle it.
  • Gemini is now not gonna default to horny mode unless you explicitly want it to be. So even if you have kinks or character states their penis size, Gemini is now not gonna try to have sex with you immediately if you don't want it to.
  • More naturalistic Gemini dialogue.
  • Rewrote anti-echo, anti-rhetorical echo. In my testing, even if you had it write for user for 50 messages, and you switch to don't write for user, it actually doesn't write for you. So that should hopefully mean it's effective.
  • Opus should still remain more neutral. Tested with some cards of sadistic people and cards that hate user and they don't soften immediately or try to do the typical Claude thing of "it's okay, we can therapy session immediately..."
  • Hopefully reduced caricature, exaggerated shorthand like "burnt water" or that stupid shit Claude likes to do.

9.0

  • Removed anti-slop injection in favour of tighter, positive prompting to improve style. So now it's transparent - the whole thing really is just 1100-1200 tokens, depending on which tokeniser is used.
  • Should reduce GPT 5.4 infinite yap works.
  • Some Claudisms can never be truly removed. This is the only thing constant in the world.
  • Removed redundancy and extra style paragraphs since they were pretty pointless.

8.5

  • Tightened style directives.
  • Removed XML Banned Patterns toggle (unnecessary).
  • Fixed regexes again.
  • Placed anti-purple prose as injection instead, alongside the banned patterns.
  • Reduced general redundancy.
  • Added a bit in both NSFW and Gooner Mode toggles.
  • More neutral Gemini 3.1 Pro Preview tone.

8.0

  • Fixed regexes.
  • Big style rewrite of the main prompt, so yes, unfortunately, it is now 900-1000 tokens. Sorry.
  • Added an XML version of Banned Patterns, which is now default, since most people who use this are probably using frontier models. If you are using models that prefer markdown instructions, you may disable the XML one and enable the markdown version.
  • GPT 5.4 fix, maybe. Better dialogue on that part, not sounding so stilted and "perfect". Use "GPT Assistant Prefill" for NSFW scenes. If you get refused, it's either my skill issue, yours, or OpenAI decided to be funny to taunt me specifically.
  • More decent prose on Deepseek V3.2, not having the "super short responses" problem, probably. GLM 5 also should have better prose and pacing adherence.
  • More neutral Opus - if a character really hates you, being nice to them most likely won't make them like you immediately. Again, this depends on how you write the card.
  • To clarify, Difficulty Increase is supposed to make the difficulty ridiculously difficult. It is not an anti-positivity bias. Turn it on if you want silly-fficulty.
  • Theoretically, should still be customisable and easy to put your extra stuff into. Make sure to read the main prompt to see which parts you'd like to modify/remove for your own preference. The writing style indicated here is one I vastly prefer on my own, maybe you don't like it, maybe you do.

7.5

  • Since the anti-slop is getting bigger, I significantly trimmed the main prompt.
  • If you aren't using a SOTA/recent model, the anti-slop is probably unnecessary, so you can turn it off.
  • Makes sure GLM doesn't always end on a question.
  • Just uh, better writing in general in my opinion.

7.0

  • Total rewrite of main prompt and anti-slop
  • Significantly less Claudeisms
  • Less purple prose, less unhinged melodrama (looking at you, Claude)
  • More emotional Gemini 3/3.1, but without being overwrought
  • Encourages models to be more neutral

6.0

  • Trimmed main prompt to save tokens (again)
  • Rewrote Difficulty Increase prompt so you can theoretically turn it on forever, but still have the characters get hard-earned character development and softening
  • Fixed all regexes
  • Ensured Opus 4.6 doesn't yap forever

5.7

  • Rewrote the whole main prompt
  • Responses now respect actually ending on a hook when writing for user
  • Added Time Tracker, Character Status Tracker, Secrets Tracker, and fixed Reputation Tracker and improved Relationship Tracker
  • Clarified Difficulty Increase to Nightmare Difficulty Increase
Generate images with one click + other features
Token-efficient character color changer that supports multiple NPCs, and you can change dialogue colours in real time + other features
Amber Dusk
Warm golden amber tones on dark brown background
Burnt Orange
Earthy orange accents with neutral grey tones
Catppuccin Mocha
Warm, pastel dark theme with purple and peach accents
Cerulean
Sky blue and cyan hues for a calm atmosphere
Cinder
Warm monochrome greys with subtle earthy undertones
Dracula
Popular dark theme with purple and pink highlights
Everforest Dark
Comfortable dark green theme inspired by forests
Glacier
Icy blue-cyan palette inspired by Nordic landscapes
Gruvbox Dark
Retro groove dark theme with warm, muted colors
Hacker-Terminal
Classic green-on-black terminal aesthetic
Lavender
Soft purple and lavender for gentle readability
Lime
Bright lime green on dark green base
Magenta
Hot pink and magenta for bold contrast
Mint
Fresh mint green with soothing undertones
Monochrome
Classic white on black terminal aesthetic
Neon Abyss
Bright lime greens on deep blue background
Neon Yellow
Electric yellow neon on pure black
Nord
Arctic, north-bluish color palette
Plum
Deep purple and plum for rich contrast
Rose
Pink and rose tones with warm character
Rosé Pine
All natural pine, faux fur and a bit of soho vibes
Sage
Muted mint and sage green palette
Slate
Cool grey-blue tones for subtle elegance
Solarized Dark
Precision colors for machines and people
Sonokai Andromeda
Purple-tinted dark theme with warm accents
Sonokai Atlantis
Blue-grey theme inspired by ocean depths
Sonokai Default
Balanced green theme with orange accents
Sonokai Espresso
Warm espresso-inspired dark theme
Sonokai Maia
Purple theme with fresh green highlights
Sonokai Shusia
Pink-tinted theme with warm orange
Tokyo Night
Dark theme inspired by Tokyo's night lights
Verdant
Deep dark theme with vivid green accents
Verdant Light
Calming light green theme for focus
Catppuccin Latte
Soft, warm light theme with vibrant purple and orange
Dracula Light
Light variant with bold purple and pink accents
Everforest Light
Natural light theme with earthy green tones
Gruvbox Light
Warm light theme with earthy orange and yellow
Hacker-Terminal-Light
Light variant of classic terminal green
Nord Light
Light variant with cool blue and warm accents
Rosé Pine Dawn
Light variant with warm rose and amber tones
Solarized Light
Light variant with carefully chosen contrast
Sonokai Andromeda Light
Light purple theme with orange highlights
Sonokai Atlantis Light
Light cyan theme with warm orange
Sonokai Default Light
Light green theme with earthy tones
Sonokai Espresso Light
Light teal theme with golden accents
Sonokai Maia Light
Light purple with vibrant green accents
Sonokai Shusia Light
Light rose theme with orange highlights
Tokyo Night Day
Light theme with vibrant blue and orange
Scene & Time NPC Introduction (Major) NPC Support / Minor / Reference Tier Upgrade & Relationship Meters Status & Conditions Secrets & Information Asymmetry Pending Events Inventory Reputation & Achievements CYOA Choices